I: How JUMP started -- 1. A series of fortunate events -- 2. Myths about math -- 3. Copying, counting, and comparing -- 4. The failure of failure -- 5. Breaking the cycle of ignorance -- II: The JUMP method -- 6. Fractions -- 7. Multiplication and division -- 8. Coordinate systems -- 9. Ratios and percents -- 10. Logic and systematic search -- 11. Finite state automata.
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